Cromlech Islands

A chain of large islands off the west coast of Kim's D&D world, and the primary setting for Blood and Silver.

Geography
There are three primary islands: Silverland, Ovine and Crater Isle. There is also a large rock formation often included as an extra island, known as White Spire.

All three islands have a similar climate, with minor differences between the islands. Due to their proximity to the tropical continent of Cozarta, tropical storms are not uncommon, along with jungle fog blowing in on occasion.

History
The Cromlech isles had been an irrelevant sheep farm with very few inhabitants for much of the history of the known world. This was until a huge vein of silver was discovered on the largest island, triggering a gold rush (or perhaps a silver rush). This quickly lead to many immigrants coming to the islands and a rapid expansion of the population. After many struggles over central authority, the Rundiamhair family rose to power, becoming wealthy off taxing the silver trading.

The largest island, now named Silverland, particularly the town of Silverport, became home to many wealthy individuals, and with the mines still running, there was no sign of this changing. This is also the seat of power, and the residence of Darren Rundiamhair.

The eastern island, Ovine, has many farmers, and contributes greatly to Cromlech's self sufficiency.

The mysterious southern island, Crater Isle, is by contrast, quite inhospitable, with little vegetation growing, and frequent meteor strikes. It has a low population, primarily based in Glost, but also has many archaeological sites.